I remember seeing them on my PS2 and being blown away by what was then high-quality CGI video. The pre-rendered cutscenes were a real treat in 2001, but in 2019, they look their age. There's a weird twitch to them, too, when they're supposed to be otherwise motionless. Their fingers don't move at all, stuck in a permanent, almost Ken-doll-like half open pose during cutscenes. ![]() I played through Onimusha on Nintendo Switch, and even on the small screen in handheld mode, the backgrounds looked tired and hopelessly dated.Ĭharacter animations are stiff, and faces have an unnatural plastic smoothness to them. “The pre-rendered backgrounds, the hallmark of PS1 and PS2-era survival horror, look muddy and primitive when the light of high-definition shines upon them.
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